Final
Fantasy 9
In-game reset:
Hold L1 + L2 + R1
+ R2 + Select + Start during game play.
Black Jack mini-game:
Successfully complete the game normally and allow the
credits to finish. Press R2, L1, R2, R2, Up,
X, Right, Circle, Down, Triangle, L2,
R1, R2, L1, Square(2) at "The
End" screen. A sound of an item being used will confirm correct
code entry. Press Start to play the Black Jack mini-game.
Jump rope mini-game:
Have Vivi approach the girls jumping rope near the ticket
both in Alexandria. Talk to them and they will let Vivi join them.
Press X when the symbol appears over Vivi's head to jump. Keep
jumping successfully to get Gil, rare cards, and other items:
20: 10 Gil
50: Cactaur card
100: Genji card
200: Alexandria card
300: Tiger Racket card
1000: King Of Jump Rope (key item)
Two player battle:
Go to the main menu, select "Battle Control",
highlight "Custom", and press X. A screen featuring
all the characters that you have and some controllers will appear.
Move a controller to the second slot for the person that you want
player two to control.
Other endings:
End the game with Cinna's "Hammer" in your
inventory to get additional endings.
Unlimited MP:
Have Amarant in your party and make sure he has learned the
Chakra skill. Also, the minimum MP needed for this trick to work is 4
MP. Enter a battle and have Amarant cast Chakra on himself. For 4 MP,
he will restore MP equivalent to about 20% of his maximum MP.
Continually cast it until you get reached your maximum MP. Since you
can do this to other characters in the party as well, you can end up
will everyone with maximum MP.
Easy AP:
Walk around in the darkness for awhile in the field and
forests around the town that has the Auction House and lady who
collects the zodiac signs. You will encounter a ghost. Give it some
ore and you will win the battle, resulting in 10 AP.
Go to the forest west of the mountain path
when going to the Lifa Tree. It is the only forest there. Walk around
in the forest until you encounter a friendly monster called
"Ladybug". Give it some Ore and it will reward you with 30
AP.
With the Invincible, go to Popo mountains
where the grand dragons are located. Walk around in the forest until
you find a Garuda. He will ask for Lapis Lazuli. If you give it to
him, you will win the battle and get 40 AP.
When you arrive at the Lost Continent,
somewhere around Esto Gaza, you will encounter a friendly Feather
Circle. Give him a Moonstone and you will get 50 AP.
Go to the Crystal World after defeating Lich
and kill the fake crystal Bosses there. They do not give any
experience points, but are worth a lot of AP.
Easy experience:
Use Quina's level 5 Death spell against the level 60 Grand
Dragons on the outside of Gizamalike's Grotto for around 8800
experience per person. Equip the quick level gain support ability
(level up) for even more. Also, remember to take Coral Rings to
protect against the Dragon's Thundaga spell.
Find a Dracozombie. In Disc 4, you can find
then on the small green patches of land near the Ipsen's Castle on the
world map. You must have Zidane, Dagger or Eiko, Amarant, or Quina in
the battle against Dracozombie (you can use others character if you
needed). Have Dagger or Eiko use the Silence ability on Dracozombie,
because it can cast the Lv 5 Death spell. Keep defending until all
your characters are affected with the Zombie spell, then kill it. Use
Magic Tag to cure the character that you want to level up quickly.
Equip the Quick Level Gain support ability (Level Up) to make your
character get more experience. You must disable the Auto-Regen and
Auto-potion support ability on every character which is affected by
the Zombie spell. You cannot use items to cure or use spell such as
Cure, Cura, Curaga and White Wind on the affected character. Amarant's
Chakra skill is essential, since it still works on the affected
character.
When you finish beating the plant brain, right
after you go out the door stay in the same location. Do not move and
the creatures well keep appearing. They are easy to defeat and give a
decent amount of EXP and AP.
Fight the monster called Yan or Chimera. When
you fight this monster, keep defending until it drops or bites your
party member and gives them viruses. Cure the person that you want to
level up. Then fight a monster that has a lot of experience such as
Grand Dragon, Iron Man, Vepal or Worm Hydra. Fight until the party
member that was cured from the virus levels up.
Once you are on Disc 4 and have the Invincible
Airship or a Gold Chocobo, go to the island southwest of the Iifa
Tree. It is a long, thin island with a mountain and a forest. On this
island (called Vile Island), you will fight enemies called Yan in
mostly groups of three. These enemies are extremely difficult, but
each group of three will give each character 28,000 EXP (more if a
character is "snorted" off the screen or killed). To survive
these battles, try to have all your characters equipped with
Auto-Reflect, Auto-Haste, and make their Magic-Defense as high as
possible. Note: If these creatures "snort" all your
characters off the screen, the game will end. Make sure you have a lot
of Tents, Vaccines (to counteract Virus Powder), and save between
battles. Note: This is the same island to find the final friendly
monster, the Friendly Yan, in the forest.
During the fight against the masked man, steal
the Mage Masher. At the opera scene, keep encoring with a high score
and get a few thousand Gil. After the opera ship crashes, fight in the
first area that you can do so, and steal every fight for a Potion or
High Potion. Use these to heal when critical. Repeat this until you
gain a few levels it will pay off.
On Disc 4 by the Chocobo Forest, you will find
one or two Mistodons that are fairly easy, but require a few attacks
to kill them. Equip Shadow absorbing items. One of their attacks
called Mist will heal you about 1000 to 2000 HP. If you defeat two,
your entire party gets 12138 experience, 3 AP, and 4,000 gil.
Go outside of Lindblum with just Zidane and
train during your first visit. You can get lots of experience when he
is alone. Make sure to equip well, or you could be killed in the
forests, where Bombs that have large amounts of experience are
located.
Catching frogs:
| Frogs |
Items |
| 2 |
Ore |
| 5 |
Ether |
| 9 |
Silk Rode |
| 15 |
Elixir |
| 23 |
Silver Fork |
| 33 |
Bistro Fork |
| 45 |
Battle Boots |
| 99 |
Battle Master Quale to
receive Gastro Fork |
Hint: Ragtime Mouse:
If you find the Ragtime Mouse (it resides in wooded areas)
and properly answer its questions, you can earn some extra Gil. Answer
by choosing either "True" nor "False." The mouse
will then give you Gil in return for each correct answer, as well as
keep track of your percentages. Some locations the Ragtime Mouse have
been known to inhabit include Gunitas Basin, Lindblum Plateau, Bentini
Heights, Lucid Plains, Pualei Plains, and Alexandria Plateau. The
rewards for correct answers in a row are:
Question 1: 1,000 Gil
Question 2: 1,000 Gil
Question 3: 1,000 Gil
Question 4: 2,000 Gil
Question 5: 2,000 Gil
Question 6: 3,000 Gil
Question 7: 3,000 Gil
Question 8: 4,000 Gil
Question 9: 4,000 Gil
Questions 10: 5,000 Gil
Some questions the Ragtime Mouse have been
known to ask include:
The 15th Lindblum War started in 1600? (False)
Chocobo Forest is located between Lindblum and South Gate (False)
The Theather Ship Prima Vista was built in Artania Shipyards (False)
"I Want to Be Your Canary" was written by Lord Afon
(False)
Lindblum Castle is larger than Alexandria Castle (True)
Lindblum's air cabs operate around the clock (True)
Some Mus are friendly and don't attack (True)
Berkmea Cable Cars have been running for eight years (True)
Fossil Roo is a tunnel that connects Treno and Alexandria (False)
Theater Ship Prima Vista uses Mist as its source of energy (True)
Hint: Stallazio coin locations:
Dali windmill.
Behind item shop in Treno.
At entrance to Treno, throw Gil in fountain 13 times.
Beside an overturned cart near the entrance to Burmecia.
Near Netune statue in Alexandria,
Black Mage Village Inn.
The right side of the fountain in Maiden Sari.
Below the HP/MP restoring spring in Quan's Dwelling.
Left of the pickle cart in Lindblum.
Water right of the entrance to Daguerro.
The right chest at Ipson's Castle.
Chest inside the Invincible.
Where Scorpio was located in Quan's Dwelling.
Hint: Chocobo Evolution locations:
River Chocobo: Healing Shore
Mountain Chocobo: Dawn Lagoon (requires River Chocobo)
Ocean Chocobo: Green Plains (requires Mountain Chocobo)
Golden Chocobo: Get all six Chocograph pieces
Friendly creature locations:
Near Treno
Between ice cavern and Dali
Forest around Black Mage Village
Biggest Forest around Madain Sari
Forest directly east of Oeilvert
East forest on plateau above Gizmaluke's Grotto
Forest on Vile Island (in West continent)
Hint: Dali: Treasure chests:
When you first visit the Village of Dali, go to the room
next to the Mayor's house and climb up the ladder. You will see two
treasure chests. Zidane will say he that cannot get them while the
windmill is turning. The mayor is in charge of the Windmill. On Disc 3
when they return to Alexandria, you will see the Mayor from Dali in
the Inn at Alexandria -- no one is taking care of the windmill in Dali.
Afterwards, Zidane, Vivi, Freya, Amarant, and Eiko will go to Treno.
When they arrive, before entering the card tournament, get out of
Treno through south gate and return to Dali. Go to the room next to
the Mayor's house and climb the ladder. The windmill is off, and you
can now get the chests. One contains an Elixir.
Hint: Defeating the Lifa
Tree:
When fighting the Lifa Tree, simply cast "Life"
on it and it will die instantly. It is an "undead" creature,
so "Life" is essentially "Death".
At the battle of the Lifa Tree, there is an
easy way to make it through this area with very little effort with the
Stroupers (the little tree-like creatures). Use Soft on them. Because
they are made of stone, they will become too soft to live. This trick
also works at Ispen Castle against the Gargoyles and the Epithats. Use
Life against Dracozombies -- Phoenix Down has no effect. You can use
Life or Phoenix Down against Zombies. Against the Soulcage and the
bottom of the Lifa Tree, have Eiko or Dagger cast Life upon it to win
instantly. Also, do not throw away any of your weapons. They will be
needed at Ispen Castle, where your strongest weapon will do the least
amount of damage and vice versa. At that location, Zidane's Angel
Bliss and Dagger will do the most damage.
When you battle the Lifa Tree, use Ekio or
Dagger's white magic and cast Life on it.
When fighting the Soul of the Ancient Tree of
Life, never use a Fire spell. If this is done, it will counter-attack
your entire party with this Fire magic or do an attack that can deal
over 700 HP of damage. Sometimes he may even use it two times in a row
that can immediately end the game. Instead, use others spells such as
Ice 2 or Bolt 2, which can do some very heavy damage on him.
Hint: Defeating Gilzamaluke:
Start by putting a Tent on him to find out if he is
affected by that Item. If not, restart and try again. If it does, he
will not use magic, and about 50% of the time his attacks will miss.
Hint: Defeating Hades:
Create a party consisting of Zidane, Garnet, Steiner, and
anyone else (Amarant for example). Everyone needs to have their final
weapon, with the exception of Steiner who should have at least the
Ragnorok. Also have Auto-Regen/Auto-Haste on. Everyone must have armor
that protects against Shadow. Hades will cast Doomsday. Have Zidane be
higher than level 55, Garnet higher than level 50, and Steiner and
your other character between 45 and 50. Also, prepare for all status
effects. Hades will perform curse about three rounds into the battle.
When this happens use Remedies or the Mini spell to get rid of the
Mini status. Cure any other status effects. Hades will then use Heave
and Doomdays to leave you in bad shape. Let Auto-Regen do the healing.
Do not worry if you cannot get ready fast enough. Have Steiner use 5
to 6 rounds of Shock and Hades will not be able to hit you with Curse
or Doomsday again. Use Dagger for healing and attack with full force.
Hades will then let you Synth some of the best items. You can go back
without having to fight him again.
Hint: Defeating Ozma:
If you encountered all the spirits in Gaia and satisfied
their requests go to Chocobo Aerial Garden (you will need a Gold
Chocobo and a Dead Pepper). Examine the stone on the second platform
and choose the third option, then the first option to fight Ozma. To
defeat Ozma, put Zidane, Dagger, Quina and Eiko in your party. Have
Quina use Magic Hammer three or four times to steal all Ozma's Magic
Points -- from now on it cannot use any spells. Then, have Zidane and
Quina attack and Dagger and Eiko heal (do not use summons, you need a
large amount of MP in this battle). With some of patience (an half of
an hour if you are lucky), you should defeat Ozma.
Have Zidane, Dagger, Steiner, and Quina in
your party. Equip all character with armor that protects against or
absorbs Shadow damage before the battle. Make sure Quina and Steiner
have plenty of MP, and it is preferable that Zidane has the Long Reach
ability. First, have Quina use Magic Hammer about four to five times
while Steiner is using Shock. Then, if Zidane has the Long Reach
ability, attack; or if he goes into Trance use Grand Lethal. Use
Dagger to heal using Cura or Curaga when necessary and you should come
out of the battle unhindered.
Use a party that consists of Zidane, Freya,
Steiner, and EIko. Next, equip armor that dodges shadow, Zidane with
the Ultima Weapon, Freya with the Dragons Hair (obtained in the Choco
Quest). and Steiner with the Ragnorak (also obtained in the Choco
Quest) As the battle begins, have Eiko cast Reflect on everyone and
have Freya and Steiner attack with DragonCrest and Shoch,
respectively. Reflect will bounce back all of Ozma's magic attacks,
including the dreaded Curse. Note: The same tactic also works on
Hades, Kuja, and the final Boss.
The four items you can steal from Ozma are the
Elixer, Robe of Lords, Dark Matter, and the Pumice Piece. In the
battle, you should steal the Pumice Piece. When you win, you will get
a Dark Matter and Pumice Piece. The Dark Matter teaches Dagger the
summon Odin. You can combine the two Pumice Pieces when you defeat
Hades. In Memoria, in the room where Quina tries to swim, search among
the coral to fight him. Hades will synth the pieces to make the
Pumice, which teaches Dagger her strongest summon, Ark. Ark uses
Shadow to harm its opponents.
Equip everyone with Auto-Reflect. You should
also have a party consisting of Zidane, Vivi, Armarant, and Freya (the
last two can differ as needed). With Auto-Reflect on, all of Ozma's
attacks will bounce off and do a large amount of damage (about 9999).
Keep attacking with everyone except Vivi. Have Vivi keep casting Flare
at himself and it will reflect off and do 9999 damage.(Note:
Auto-Reflect and Reflectx2 must be equipped.
Hint: Defeating Steiner:
For battle one, Cinna should steal on every turn. Attack
with Zidane and Blank only. For battle two, have Vivi cast Fire. Use
the rest to attack him. For battle 3, yse the same strategy as battle
two. Steal with Vivi and have him cast Fire.
Hint: Defeating Trance Kuja
and Necron:
A recommended party would include Zidane, Steiner, Amarant,
and Dagger. Participating members should be at level 81 or above. To
defeat Trance Kuja, have Dagger act as a medic for the party. All the
best weapons, armor, and headgear must be acquired and equipped before
the fight. Dagger has to learn Curaga by this time. Zidane, Steiner
and Amarant must have the MP attack and their best weapon for this to
be a quick battle. Trance Kuja has under 56,000 to 57,000 HP and his
MP is 9999. Let the others concentrate on Kuja while Dagger acts as a
healer. If any character is in Trance mode, just use physical attacks.
Everyone's attack must damage Kuja for 9999 damage. In about four to
five turns, or until the Trance meter is exhausted, Kuja should die.
Hint: Defeating undead
creatures:
When battling a creature of the undead type, use an anti-KO
item and it will instantly "kill" them.
Hint: Defeating stone
creatures:
Use a Soft on stone enemies, such as Gargoyle, to instantly
kill them. This trick will not work well with the spell Stona.
Hint: Scan Bosses:
To scan Bosses, use a tent. It will restore one half of its
HP. Multiply that by two to have an accurate HP total for the Boss.
Note: This will work only until the middle of Disc 3, since all your
enemy's HP are out of range and will just show 9999. This works if you
want an accurate stealing.
Hint: Defeating Bosses:
Have Vivi learn Reflect x 2 and Eiko use Carbunkle or
Dagger use Reflect on everyone. Then have Vivi chant the strongest
spell available and it will always do 9999 damage on any Boss.
Use the following if you are stuck on any
Bosses from Disc 2 and onwards. Use a Dark Matter (the orb that
teaches Dagger Odin) on the Boss. It is a very effective trick, as it
does 9999 damage on every enemy and boss, but beware it costs a lot to
buy a new one from the Auction House in Treno. This works well on the
later and final bosses (Chaos Guardians, Trance-Kuja, Necron,
Deathguise, Ozma, etc.)
Hint: Gilgamish:
Once you have completed the Chocobo side quest and found
all of the treasures, go to Daguerreo. Talk to the four-armed man. He
should say something about an "S-Rank" and run off. Follow
him and talk to him again. He should give you the S-Rank Medal, and
reveal his true self (Gilgamish).
Hint: Quadruple magic
attack:
When you get a reflect ring, have the four characters you
regularly have in your party with learn "Auto Reflect". When
they all have it turned on, cast a reflective party spell, such as Bio
or any of the elements, at yourself, This will effectively quadruple
the power of the spell on a single target. However, this is only
helpful for lower levels and is virtually useless if you have great
spells.
Hint: 9999 damage with
Atomost:
The formula For Dagger's summon Atomost is as follows:
Full Animation: (30+ Party's number of
Amethysts)% of enemies HP.
Short Animation: 2/3 of Full Animation formula.
For example, if you have 70 Amethysts, it
takes 100% of the enemies HP off, with a limit of 9,999. This means an
enemy with 12,000 health will lose 9,999. This is useful while
training against Yans, Grand Dragons, and other difficult enemies.
Hint: Change Airship
altitude:
Put the Airship on auto-pilot, then press Up or Down
to change its altitude while flying to your destination.
Hint: Early Lowell
Autograph:
After seeing the Lowell Fans rant over him at his theater,
go directly to the Artists House in the Theater District and talk to
Lowell. He will ask you not to tell anyone, and give you an autograph
(key item).
Hint: Early Emerald:
In Cleyra as Freya, you can go into the cathedral and talk
to the high priest to get the Emerald.
Hint: Cargo ship model:
Mr.Morrid's coffees can be found at the following
locations. Give all three to Mr. Morrid to get the cargo ship model
(key item).
Moccha coffee: Near the entrance of south gate.
Kirman coffee: On Eiko's back porch in Madin
Sari.
Burman coffee: Get to the treasure chest in the
windmill in Dali Village. You will get 30,000 Gil. Check the chest
again to find the Burman coffee.
Hint: Excalibur:
Buy the Magic Fingertip from the Auction House and go to
Duguerro. Give it to the old man that was looking for a book about
Edions. He will give you Excalibur.
Hint: Excalibur 2:
Get to Memoria within 12 game hours to receive the
Excalibur 2. You can learn Climhazzard with this.
Hint: Early Grand Dragon:
When you first go to Gizamaluke's Grotto on Disc 1, notice
the ladder to the outside in the room with the Moogle couple. Once
outside, it leads to an area with a fight involving a Grand Dragon,
which definitely increases your level.
Hint: Early Iron Sword:
While Fighting Baku in the destroyed Prima Vista, steal a
Broadsword and defeat him. When you defeat the Plant Brain in Evil
Forest and get Blank in you party, go to Equip on Blank and trade the
stolen Broadsword for Blank's Iron Sword. Equip Steiner with it.
When fighting the plant-thing that captures
Vivi, steal from it. You will eventually get an Iron Sword. When you
get Steiner in your party, equip him with it.
Hint: Early Mythril Dagger:
When Fighting the Masked Baku, Steal from him. You will
eventually get the Mythril Dagger.
Hint: Early Ruby:
When you are answering Baku, say "That's when I
capture Queen Brahnne, Right" 64 times. Ruby will storm in.
Hint: Early Quina:
On Disc 1 when you are playing as Steiner in Alexandria
castle rounding up the Knights of Pluto, go downstairs in the main
hall (with a painting of Queen Brane on the stairs). Go through the
door on the left, then take the next door also on the left to reach a
kitchen. Walk over to the cooking pots to see Quina. When you address
her however, it only shows the name as "Head Chef". You
cannot get Quina in your team until after your first visit to Lindblum,
even if you see her in Alexandria.
Hint: Knights of Pluto:
On Disc 3, when Bahamut and Alexander battle, Queen Garnet
must deploy the Knights of Pluto and assign them to different tasks.
The correct order is: Have Kohel and Blutzen gather information. Have
Haagen and Weimar protect the townspeople. Have Breireicht and Laudo
contact Lindblum for reinforcements. Finally, have Mullenkedheim and
Dojebon prepare to fire the cannons. Beatrix and Steiner will praise
you for your excellent performance and reward you with Angel Earrings.
Hint: Quan's Dwelling:
Go to Quan's Dwelling with Quina in your party in Disc 4.
Go to the room after the cave and Quina, Vivi, and Quina's master will
meet Vivi's grandfather (that died).
If you have a Chocobo and some Dead Peppers
you can go to Quan's Dwelling and go to the room that is outside. Go
to the edge and a "?" will appear over Zidane's head. He
will say that he sees foam in the water. It will automatically put you
on the world map if you agree with Zidane. Press Triangle and
feed the Chocobo the Dead Pepper. It will jump into the water and find
a sunken treasure chest. It contains some ores and a Red Rose card.
Red Rose is the ship Beatrix is in when you go to the Lifa Tree on
Disc 4.
Go to the room in Quan's Dwelling and check
the clock. A "!" will appear. Inside the clock are Running
Shoes.
Hint: Eiko: Summons skills:
Eiko has only four Eidolons to summon. but if you equip
those items on her, you can use different skills.
| Eidolon |
Item equipped |
Result |
Effect |
| Carbuncle |
Moonstone |
Pearl Light |
Cast Shell on all ally |
| Carbuncle |
Emerald |
Emerald Light |
Cast Haste on all ally |
| Carbuncle |
Diamond |
Diamond Light |
Cast Vanish on all ally |
| Fenrir |
Maiden Prayer |
Millennial Decay |
Wind Elemental attack |
Hint: Freya: Countering
Death Sentence or Gradual Petrify:
If an enemy casts Gradual Petrify or Death Sentence on
Freya, have her use Jump until the end of the battle. Jump will stop
the countdown from the time she jumps until the time she lands.
Hint: Steiner: Peeking:
When you reach Alexandrian territory as Steiner, he will be
carrying a bag of rotten stuff. That is actually Dagger. When he goes
to the corner of the alley, she will think of changing into her
costume while he is looking forward. You will get an option for about
five seconds to either keep looking or go to the other side. Within
those five seconds, if you have good reflexes, you can also choose to
look the other way.
Hint: Vivi: Chased by
monster:
Defeat most of the monsters of Lindblum during the Festival
Of The Hunt and go to the Business Center. You will see Vivi being
chased by a very weak monster.
Hint: Vivi: Stronger MAGIC
with Carbuncle:
Summon Carbuncle and then cast Fira or something
reflectable. Usualy Vivi's Fira will do 500 damage. With everyone with
reflect it will do 2000 and so on.
Hint: Zidane: Easy kills
early in game:
Get the beast/bird/dragon/etc. killer. When you go to
Lindblum the first time, you will probably have a Mage Masher. Go to
the weapons shop and instead of buying the Mythril Dagger, purchase
another Mage Masher. Go to the synthesis shop there and get an Ogre
Sword. Equipping the killer with the Ogre Sword for Zidane can be
lethal (about 400 to 700 for critical hits) until Disc 1 is passed.
Hint: Winning the Festival
of the Hunt:
If you want Zidane to win the Festival of the Hunt, make
sure to equip him with The Ogre. One hit should be enough to kill any
monster in town. First, go to the end of the Theater District, wait in
front of the barrels for a moment, then kill the Fang that appears.
Next, go to the Business District and go north. Kill the Fang on the
left side of the screen, then head down the right-hand path. You
should see the Zaghnol. If not, exit and re-enter until it appears.
When you go to kill it, Freya should appear to help you. Use her jump
skill and have Zidane attack. If Zidane kills the Zaghnol, he will be
catapulted into the lead. After winning, you will receive 5000 Gil.
If you want Freya to win, just kill Zidane.
She will receive a Coral Ring.
If you want Vivi to win, follow these
instructions exactly. As soon as you step off the tram, immediately
get back on and head to the Business District. Head north, fighting as
few monsters as possible, and take the left path into the church area.
Kill the Fang that is there, then head back out. Vivi should run by,
chased by a Fang. Kill the Fang that is chasing Vivi, then head to the
right-hand path, where the Zaghnol is located. When you fight the
Zaghnol, just have Zidane and Freya kill each other. With luck, Vivi
should win the Festival and get a Theater Ship card.
Hint: Zidane and Freya's
tail motion:
After The Festival of Hunt and the reward is handed out and
the soldier died, the game will show Cid talking to everyone about
what he will do. In the beginning Zidane's and Freya's tail will be
doing the same motion.
Hint: Alexandria card:
Wait until Alexandria is destroyed by Invincible (the big
eye in the sky) at the start of Disc 3. Go to the center of the town
and press Square to challenge the little girl who is chasing
the boy. She will say "Here, I found this card in the rubble. You
can have it." She will give you the card.
Hint: Hades Card:
Work your way into the Time Portal (the area with the
broken clock and the view of space) in Memoria. Go up the stairs and
an exclamation point will appear above Zidane's head. Press Square
to challenge Card Master Empress to a card battle. Keep winning card
games and eventually she will use the Hades card.
Hint: Lindblum card:
After Lindblum is attacked in Disc 2, go north of the inn
until you enter another screen. Go to the wreckage that blocks the
path to the north. The Lindblum card will be lying around in that
area.
Hint: Namingway card:
At the Treno Card Tournament in Disc 3, view all of the
ATEs. When Vivi is trying to decide whether or not to head home, tell
him not to. The next ATE with Vivi in it will show Mario getting a
Namingway Card. In the second round of the tournament, you will face
Mario, and he should have multiple (probably two or three) Namingway
Cards along with other cards. Defeat him to receive a Namingway Card
before Kuja's Palace.
In Disc 3 re-enter the Kuja's Hideout and look
around in his room. The card may be found by books near the door.
Hint: Oglop card:
It is possible, though not easy, to get an Oglop card as
early as Disc 2. On the mountain path from Conde Petite to Madain
Sari, there are little yellow-orange spots running around. Those are
Mountain Oglops. Catch one by pressing X (no ! or ? will
appear, just keep pressing the button) and give it to the dwarf
outside the item shop in Conde Petite (the male one, Brian Rootrunner).
He will give you an Oglop card.
Hint: Ramuh and Shiva cards:
When you start Disc 3, go to the church with the bell and
the Save Mog. Save, go onto the ladder, and pull the rope. You will
get a Goblin, Fang, Ramuh, and Shiva cards.
Hint: Card battle with
Phantoms:
In Memoria, whenever you see an exclamation point pop up,
press Square to have a card battle with Phantoms, who have a
lot of rare cards. The battles are fairly easy, using weak cards such
as Flan or Ironites.
Hint: Card symbols:
Each card has a letter in its symbol at the bottom -- this
is either an M, P, or X. M stands for Magic, P for Physical, and X for
a special rare type. When battling cards, always attack Ms with Ps and
vice versa. This will give you a greater chance for winning. Only use
an X card to attack; if you use it to defend, you will almost always
lose.
The first number is the attack power of the
card. If the card is an M, it attacks the third number, if it is a P,
it attacks the fourth. X may attack the weakest of the third and
fourth numbers. Attack and defense power is 0123456789ABCDE (0 is
lowest, E is highest). For example, if you had card BM06 and your
opponent had card AP07, you would more than likely win. All of this
information is available in the south of the shop in Dali on Disc 4.
The first number is the card's attack power
and can be between 0 and F (0 is the lowest, F is the highest). The
next letter is what type of attack they do (M-magical, P-physical,
X-special, A-special). The last two numbers are defense. If a card is
a magical type it will attack the fouth number on the card. If it is
physical it will attack the third number on the card. If it is
X-special, it will attack the lower of the last two numbers. If it is
A-special it will attack the lowest number on the whole card; it will
also attack for whatever the highest number on its card is.
Hint: Getting more game
cards:
At the start of the Disc 3, after the FMV sequence when you
become Vivi, go right down the row of houses and talk to the "Hippolady".
She will complain about her son playing too many cards and will ask
you to race him. Answer yes, defeat him, and she will thank you.
Repeat this two other times and she will thank you, say that her son
is in better shape and will give you a game card. Keep repeating this
process (it will take longer to get the cards each time) to gain more
cards.
Hint: Changing names:
You must have the Namingway card. Go to Daguerreo and go to
the inn. There is a ladder behind the library. Descend and go left.
Talk to the man on the left and he will offer you to change your names
if you just show him the Namingway card.
Hint: Easy Gil:
Win items in the Chocobo Hot & Cold game in Chocobo
Forest, then sell them.
When you get a key item at the auction, look
for someone who wants to buy it. When they ask you if you will sell it
to them, answer "No". They should say "Fine" and
pay you more Gil. Note. You can only do this once per person.
When you get the Hilda Gard 3 ship, go to
Treno and visit the shop. Ask about the monster and when the
explanation is over, ask to fight it. The first time you win, you will
get 15,000 Gil. Leave, save the game, then return and fight a
different one. This time you will get the Running Shoes.
When the story line brings you to Lindblum,
check the house (theater) that Zidane grew up in to get between 500
and 5,000 Gil per treasure chest.
Hint: Finding items and Gil:
Whenever there is an explanation point (!) over the
character's head, there is usually items or Gil.
Hint: Early abilities and
easy levels:
After leaving Lindblum when Garnet and Steiner leave, go to
the Chocobo Forest. Get all of the Chocographs you can. Get all the
ones nearby. Go through Gizamaluke's Grotto and head west to reach a
beach with some Chocobo tracks. Call Choco and find the treasure chest
nearby. Now you have the River Chocobo. Go back through the Grotto and
to Chocobo's Forest. Call Choco and head to the island south of you.
Get the chest there and go northwest past Lindblum. There is an island
west of the continent you can reach for the Bird's Eye Lagoon
Chocograph.
When Garnet, Marcus, and Steiner go to Treno,
watch the Treno Tradition ATE. Then go to the Synthesis Shop's hallway
and talk to the thief. He will give you an add-on he bought with the
stolen money. Then, get Garnet from the Auction House. Buy all the
add-ons you can, especially the Reflect Ring. Go outside to learn as
many abilities as you can. Note: the Friendly ghost can be found near
the entrance to South Gate. Go back into Treno and synthesize any
add-ons that you need. Synth two Coral Rings (only get one if Freya
won the Hunt). If you need materials, go through South Gate to Dali.
Go to Quan's Dwelling near Treno and take the Stellazzio coin there.
Get the prizes for the Stellazzio. Take off the add-ons before getting
the Supersoft.
When you get control of Zidane again, take the
time to let Vivi and Quina learn Auto-Reflect. Go into the room with
the two Mogs and save. Give Zidane and Freya Coral Rings. Equip
everyone with the Antibody skill. Equip Auto-Reflect on Quina and Vivi.
Now, the only attack from the Grand Dragons that can hurt you is
Poison Claw, because it is a physical attack. Put everyone in the back
row and have Freya Jump, Zidane Attack or Dyne, Vivi use Bio and Quina
use Potions or High Potions as needed. The Grand Dragon gives each
character 8800 experience if everyone survives (which is not likely at
first).
Hint: 13th Zodiac coin:
After you find all 12 Zodiac coins and bring them to the
Queen in Treno, she will say that it feels like there is something
missing. Agree with her, and she will send you on a quest to find the
13th Zodiac coin. You can find this coin in Quan's Dwelling at the
same location that you found the Scorpio Zodiac coin. Bring it back to
her. She will thank you and give you a "hammer" to help
synthesize special weapons and items.
Hint: Second Pedriot:
You can get a second Pedriot if you defeat the Grithen at
Fossle Roo near the man that gives you directions.
Hint: AP from ladybug:
After you have found the ghost outside of Treno which gives
you 10 AP, it says something about thanking a ladybug. The ladybug is
outside of the Mage village near the forest area. The ladybug will ask
you for some ores. Give the ores to the ladybug and she will say
something about a Yeti, and give you 10 AP.
Hint: Hidden monster in
book:
On Disc 3 in Alexandria, you have to search for Eiko and
Garnet (on the Eidion) inside the castle. Before you walk up the tower
to save her, make sure you go to the castle's library. On the third
shelf you can see a book. When the "?" appears above
Zidane's head, you will have two choices - Listen or Ignore. Choose
"Listen" and the book will respond "Challenge me if you
dare". Challenge it and you can steal a few good items including
Elixer, Silver Fork, Devil Mail, and Ether. The book is not the actual
enemy -- there is a creature hidden in one of the pages. After every
hit the book changes pages with the monster hiding in one of them
randomly. This is when you are supposed to attack him with a strong
attack, and he will hide again.
Use physical attacks until the book opens up
to the monster. When it opens, do not attack the monster physically --
it will close after one. Use Vivi's strongest magic -- magic attacks
will not close the book. When it is open, it can only use one attack
which is poisonous. Equip the Antibody ability to counter it.
Hint: See Amarant's full
face:
To see Amarant's full face, defeat him at Madain Sari. When
he is shown giving up, the view will pan from the ground looking
upwards at Amarant's face.
Hint: Use Amarant for gil
and weapons:
If you have Amarant in your party, fight to earn money.
Once you have this money, buy extra weapons. In a Boss battle you can
do a lot of damage by throwing these weapons. Some examples are:
Gladius, Zorlin Shape, Rune Tooth, etc.
Hint: Saved game Moogle:
When at the load or save menu, press Select to make
the Moogle appear. The Moogle will tell you the levels of all four
possible characters, as well as HP status.
Hint: Moogle help tip:
Press Select while in any battle or at an in-game
menu. This will bring a Moogle to help guide and help you in battle or
in the menu.
Hint: Moogle suit and an
autograph:
During the first time in Lindbum, all the fans love Lowell.
Follow him into the art room. Talk to him get an autograph from Lowell
himself. Look around in the room (by the chair) to find another key
item, a Moogle suit.
Hint: Cloud and Squall
reference:
After you complete the game with either ending, you will
watch part of a play. The line "Neither Cloud nor Squall shall
stop me." can be seen.
Hint: Cloud reference:
In Lindblum's weapon shop, Zidane will get a (!) over his
head and mention something about a guy with spiky hair that had a
sword just like the one on the wall.
Hint: Kain's Lance
reference:
In Memoria on Disc 4, go past the save spot at the entrance
and head for the door. Before you reach it, stick to the right against
the wall. You will go in and find Kain's Lance. This Lance belongs to
Kain from Final Fantasy 2.
A powerful weapon sealed in Memoria, owned by
Cain/Kain, the Dragon Knight of Baron. It is the seconnd strongest
weapon for Freya.
Hint: Water Shrine
reference:
This is also known as the Tower of Waltz. It sank into the
ocean long time ago when the evil forces destroyed the Water Crystal.
Hint: Holy Lance reference:
You can steal the Holy Lance from Ark in Oeilvert or simply
buy it in Daguerreo. This was the ultimate weapon for Cain/Kain, in Final
Fantasy 4. It was sealed in the underground of the Second Moon. It
can be used by Freya.
Hint: Reis Wind reference:
This is the econd ability of Freya. Reis was the ancient
Holy Dragon. This type of dragon can assume the shape of a human, like
in Final Fantasy Tactics (human form but it is a dragon).
Hint: Parasite Eve
gunsmiths reference:
When you go to the Synth Shop in Lindblum, there are two
men there. One's name is Torres and the other is named Wayne. These
two names are the names of the two gunsmiths in Parasite Eve.
Hint: Final Fantasy 3
King Edgar reference:
In the area on the World Map just outside Chocobo's Forest,
go onto the menu. It will state that this area is called the
"King Ed Plains".
Hint: Final Fantasy 3
music:
Buy Une's mirror and Doga artifact at the Treno Auction
House. Go to the Black Mage Village. Enter the inn and talk to the
Black Mage in front of the music box. You will hear a very old song
until you stay in the village.
Hint: Final Fantasy 4
Rattail reference:
In Final Fantasy 4 there is an item called Rattail
for which you can trade some Adament ore. In Final Fantasy 9,
it is a quote said by Baku, which can be traded for some gil, or kept
as a key item.
On the listings for references of items gotten
at the Auction House, there is another reference for the Rattail. It
was used in Final Fantasy 1 to promote your character classes
when given to Bahamut. For example, Fighter to Knight, Black Mage to
Black Wizard, White Mage to White Wizard, Red Mage to Red Wizard,
Thief to Ninja, and Martial Artist to Black Belt.
Hint: Final Fantasy 6
Locke reference:
In one of your first travels to Linblum early in the game,
next to the cab station is be a man named Locke.
Hint: Final Fantasy 7
music:
After you crash the airship into the evil woods at the
start of the game, go inside to hear a band play the music from Final
Fantasy 7, during the parade for Rufus. This is the Active Time
Event called "Orchestra in the Forest".
Wait about ten seconds after dying to hear
music from Final Fantasy 7.
Hint: Final Fantasy
Tactics reference:
Quina's ability, Reis' Wind refers to Reis the Holy Dragon
in Final Fantasy Tactics.
Hint: Legend Of Legaia
reference:
The names of the Ra-seru in Legend Of Legaia appear
during the game. The planet Terra is the same as Noa's Ra-seru, and
the optional Boss in Chocobos Air Garden is called Ozma, the same name
as Gala's Ra-seru. The one exception is Vahn's Ra-seru, which name is
Meta.
Hint: Xenogears
reference:
One of Eiko's Eidolons is called Fenrir. This is also the
name of Doctor Citan Uzuki's Omnigear in Xenogears.
Hint: Porom reference:
There is a reference of one of the twins from Final
Fantasy 2 when you first visit Lindblum. When you go into the
Business District, walk near the Card Freak's house. Approach the cart
and an "!" should appear over Zidane's head. Press X
and the game will refer to Porom's Action Figures.
Hint: Cereal reference:
When you go through Gizamaluke's Cavern the first time,
after getting the Holy Bell from Moguta, he will ask for more Kupo
Nuts, saying that he is "Kupo for Kupo Nuts", just like
Sonny is "Cuckoo for Cocoa Puffs."
Hint: Star Trek reference:
When looking for the potions to turn Cid into a human
again, talk to the supervisor near the lazy worker. Ask about the
potions to get Bones McCoy's catch phrase yelled at you.
Glitch: Walk through people:
Keep on running into someone (except for people guarding an
exit or unexplorable area) for two seconds to walk through them.
Glitch: Fly through places:
When you get the control of an airship, you can fly through
places such Lindblum, Alexandria, South and North Gates, mountains,
and bridges. When near the place, rotate with L1 or R2
and you would see the second part of the ship.