Super Mario World In-game reset:
Hold Start + Select + A + B during game play.
Play as Luigi:
Press R at the world map.
Ending bonuses:
Successfully complete all 96 goals to get another color scheme for the world map, alternate enemies, a new introduction sequence featuring Yoshi, and other changes. You will also be able to start at any location on the map. Press Select at the main screen, then select a level at the status screen. Press A to start at that level instead of moving to it on the map.
Alternate opening sequence:
Note: This can only be seen if you have completed the entire game. Turn on the Game Boy Advance, allow it to idle and watch the opening sequence. After the part where Mario/Luigi have flown with capes over the dolphins, the screen will go blank. It will then show a new scene where Peach rides a green Yoshi with a yellow one following.
Hint: Alternate Yoshi message:
Successfully complete the game and go to Yoshi's House or go to Yoshi's House with Yoshi.
Hint: Alternate Yoshi colors:
Use the following trick to get yellow, blue, red Yoshis in levels other than Star World. Get to the Star World and get one of the Yoshis. You will now be able to get those types of Yoshis in other worlds, and they are fully grown. Note: This does not always work and sometimes you will still get a green Yoshi.
After unlocking the red, blue, and yellow Yoshi (feed young colored Yoshi five enemies), you can pick the color you want. If you are Fire Mario/Luigi, you will get a red Yoshi. If you are Cape Mario/Luigi, you will get a blue Yoshi. If you are Big or Small Mario/Luigi, you will get a random color Yoshi (usually either yellow or green). This trick works well with the Top Secret Area.
Hint: Easy Yoshi eggs:
Go to level 2 and get a Yoshi. Go to Yoshis's house (resembles a tree) and eat all the berries. You should get either a Mushroom or a 1-up Mushroom.
Hint: Instant large Yoshi:
In the Star Road levels, grab and hold a baby yoshi then immediately feed it a Star (the item that makes Mario invincible for a brief period of time). It will instantly grow into a big Yoshi. This is especially useful when you need to act fast and you do not have time to feed it six enemies.
Hint: Flying Yoshi:
When Yoshi eats a multicolored shell, he will be able to fly for a short time.
Hint: Running Yoshi:
Remain idle at the "Choose a game" screen and watch Yoshi. After awhile he will start running then start walking.
Hint: Music from Mario Brothers:
Enter any of the special levels and remain on the world map. Leave the game idle until the music changes.
Hint: Change coins from Yoshi to Princess:
Collect all five Yoshi Coins from each level. An animation will appear showing them change from Yoshi Coins to Princess Coins.
Hint: Replay castles and fortresses:
After you defeat Bowser, all of the castles and fortresses you defeated will be reopened so you can go back to them. Note: This was done by defeating Bowser before completing all seven castles.
Hint: Save best scores in special stages:
Once you complete the special stages, you will be able to save your best scores on them. The bottom of the screen appear like:
BEST (score) M or L (which character set the best score) (current score)
Hint: Stars for points:
For every million points, one star will appear on the "Choose a game" screen on top of the type of game.
Hint: Defeating Bowser:
When Bowser appears in stage 1, he will fly across the screen. After a few seconds Bowser should go into his face ship and two Toy Koopas should fly out of the sides. Jump on the toy Koopas and pick one up. Run next to Bowser and wait for him to go by. Launch the Toy Koopa at Bowser and should get dizzy. Pick up the next Toy Koopa and do the same thing. Instead of flying around, he should duck and fly into the background. Then he will fly towards the screen. Fireballs should fall onto the ground. Princess Toadstool should appear with the words "Help!" in flashing letters. She will throw a mushroom and go back down. Bowser should re-appear.
In stage 2, Bowser will do the same thing as in stage 1, but he will flip over and shoot out giant black balls. Do not use a normal jump on them. Instead, press R and do a spinning jump. You will bounce off the ball and land on the ground. Do the same thing that was done in stage 1. Princess Toadstool will appear after the fireballs and give you a mushroom.
In stage 3 (final), during the last part of the fight, the face ship should be angry. Bowser will bounce around the screen. Note: Look out for the bottom of the ship. After a while he will launch the two Toy Koopas and bounce around the screen. Hit him twice and the ending sequence will begin. Note:The cape is highly recommended. You cannot hurt Bowser with any type of jumps or fireballs.
Hint: Outrageous Special Stage:
Go to the Top Secret Area. Make sure you have a Yoshi, a Cape Feather in the Blue Box on the top of the screen, and in Fire Flower or Caped mode.
Hint: Chocolate Island 1: Extra life:
Carry the Jumping Spring located near the goal to the goal as you pass through it. The spring will turn into a 1-up Mushroom.
Hint: Donut Plains 1: Get Caped Mario or Luigi fast:
Jump on the first red caped Troopa. Once you get the Feather, do not step on the shell-less Troopa. Return to where you saw the caped Troopa. It will be there again. Step on it to get another Feather.
Hint: Donut Secret 2: Extra lives:
Unleash the Starman at the start of the level at the top of the vine. Get it then run very fast to the right. Near the end will be another block, all alone. While still invincible, hit the block and another Starman will appear. Plow through the long line of enemies. They will produce points, then extra lives.
Hint: Forest Of Illusions: Extra lives:
Enter the first level of Forest Of Illusions and go through until you reach the block with the changing power-ups. Hit it when it changes to a Feather, and grab it when it changes into a Star. Run through the next part, hitting as many enemies as you can. You will receive about at least 15 lives. Exit and repeat as many times as desired.
Hint: Forest Of Illusions 4: Extra lives:
Complete the level, then go into it again. There will be a cloud with a Koopa holding a 1-Up Mushroom. Get the Mushroom, press Start, then select the "Back" option. Repeat this to get as many extra lives as needed.
Hint: Ghost House 1: Top Secret Area:
Two Feathers are required for this trick. Go to the first Ghost House, then run and jump while you are Caped Mario. Fly to a ledge. Run forward then run back toward the entrance. Jump to reach the ledge. Run right and you will fall and find four yellow blocks and a door. Break the four blocks to get extra lives, then go through the door. Go through the goal and you will go to a happy hill and the Top Secret Area. You can get one Yoshi, two Fire Flowers, and two Feathers here. You can return here as many times as desired.
Note: It is possible to get to the secret area with only one Feather.
Hint: Green Switch Palace: Extra lives:
From the start of a new file, play until you reach the Green Switch Palace. Enter the switch palace as Caped Luigi and have a Cape Feather as backup. When the level starts, you will see a turtle shell and a "P" block. Grab the turtle shell but do not touch the "P" block. Instead, take the turtle shell and place it near the far left wall. Do not kick the shell -- it must be stationary. Get close to the shell so that in between the shell is a wall to its left and Luigi to its right. Press R repeatedly. If you time your jumps correctly, it will only take two or less tries in this level to gather 999 lives. Do not worry about the time limit because you can redo the level again and repeat the trick as necessary.
Hint: Forest Of Illusion 1: Extra lives:
After completing the level, get a Cape Feather and a spare in the blue box. Play the level again and go to the halfway point. Hit the box near it. Pause game play and select the "Back" option on the menu. Enter the level again and you should be at the halfway mark. Do a normal jump onto the caterpillars and land on all the enemies (while holding A). Bounce out of the screen and land back on the renewed enemies. At first you will just get points, but eventually you should get 5-Ups every time you hit a caterpillar and a 1-Up for every other single enemy.
Hint: Star World: Extra lives:
Unlock the Star World after Cheese Bridge and Soda Lake. Go to the Star Road and hit the Silver P switch. Then, feed the baby yellow Yoshi until he grows up. Get on the yellow Yoshi and run as fast as possible to the exit and break the rope. You will get Star Points. Go back to that Star Road and the egg will hatch, revealing a 1-up Mushroom. Combine this with the Silver Coins and the Star Point Bonus mini-game to get easy lives.
Hint: Star World 4: Easy second goal:
Get a Feather and fly on the bottom of the screen. Go in and out of the screen. You will approach green and red blocks. Go on the blocks and you will find a key on the right. This is easier if you do not have the blocks filled in.
Hint: Star World 4: Extra feathers:
Get a Feather and go into the Star World 4. Run and fly. While flying, drop to the bottom and fly in and out of the screen. You will eventually see green and red blocks (if you got the switches). Fly under the green blocks and Feathers will appear from all of them. This also works with Star World 5 (flying).
Hint: Star World 5: Special stage:
Find the key and the key hole to unlock a Special Stage with world names such as "Gnarly" and "Tubular".
Hint: Vanilla Fortress: Extra lives:
When you reach the big red doors, you will see two Bony Beetles. Get the Mushroom in the block, then go right under the block and repeatedly press A. The Bony Beetles will go under you and break apart. Keep doing this without touching the ground to get lots of extra lives. When you touch the ground and get a lot of extra lives as Luigi, he will say similar to "Yay Luigi", and there will be a number of how many extra lives you obtained going across the screen with flowers on the sides.
Hint: Vanilla Secret 1: Extra lives:
This trick is best performed with caped Mario. Go up to the part of the level with the Red Koopa above a Dinosaur Coin and below the Wing Koopa. Destroy the right-most rotating block. Then, hop on the Koopa, grab it, and throw it up. While it is in mid-air, keep hitting it. Eventually you will get extra lives. With enough skill and timing, you can easily max out your lives in a short amount of time. Note: If you miss hitting the shell one time, a message will scroll across the screen showing how many extra lives you have collected and a "Bravo!!" from Mario.
Hint: Vanilla Secret 2: Extra lives:
Complete the level, then play it again and reach the middle gate. Continue and get the 3-Up P-Block. Then, go back to the middle gate and jump on the P-Block. Once the block is activated, run back to the start of the level and collect all the 3-Up coins to get about 50 extra lives.
Get the "P" switch that is hovering over the Bony Beetle pit. Then, go to an area that has two purple pipes. Drop the switch between the pipes. then hit it. Go to the left with super speed to find a big line of coins. Get them and they will add up to big points then extra lives.
Hint: Bonus game: Extra lives:
Go in one spot and hit the exact same spot on the block every time to get lots of lives.
Hint: Special Stage: Super Player message:
At the last part of the level in the special stage (after Funky), there are coins that spell out "YOU ARE A SUPER PLAYER".
Hint: Three coins:
Get a Fire Flower and hit a Chargin' Chuck with five fireballs. Three coins will appear.
Hint: Fly over the goal:
On some levels if you fly high enough, you will be able to fly over the goal.
Hint: Throw and pick up "P" switch:
When you go near a "P" switch, hold B and run into it. Mario or Luigi will pick it up . You can eat and spit out the springs with Yoshi.
Hint: Get congratulated:
Land on top of enemies until you earn fifteen or more lives. When you land on the ground, the game displays how many lives you earned and says: "Woo hoo, bravo Mario".